add an overdraw buffer to allow for layered rendering

This commit is contained in:
2026-10-10 10:33:56 +02:00
parent 9deb40d080
commit ea1e99f022
14 changed files with 176 additions and 38 deletions
+4 -4
View File
@@ -1,8 +1,8 @@
add_executable(game_snake snake.c)
target_link_libraries(game_snake PRIVATE dangerzone_engine)
#add_executable(game_snake snake.c)
#target_link_libraries(game_snake PRIVATE dangerzone_engine)
add_executable(game_2048 2048.c)
target_link_libraries(game_2048 PRIVATE dangerzone_engine)
add_executable(game_window window.c)
target_link_libraries(game_window PRIVATE dangerzone_engine)
#add_executable(game_window window.c)
#target_link_libraries(game_window PRIVATE dangerzone_engine)