Update put_pixel
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@@ -30,4 +30,4 @@ put_pixel(
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| Note | Description |
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| Note | Description |
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| --- | --- |
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| --- | --- |
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| Position in the rendering pipeline | This function is supposed to be called inside the function `game_state->engine_update_framebuffer` points to. The changes get rendered after that function ends. |
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| Position in the engine pipeline | This function is supposed to be called inside the function `game_state->engine_update_framebuffer` points to. The changes get rendered after that function ends. See [Engine pipeline](engine_pipeline) for the whole pipeline. |
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