Add engine_pipeline
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See the step's respective pages for more info on each one.
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| # | Step | Description |
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| --- | --- | --- |
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| 1 | [`engine_init`](engine_init) | The initialization of the engine. Internal global variables like `game_state` and `internal_state` are created and populated. |
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| 2 | `engine_start` | Cell |
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| 3 | `engine_poll_events` | Cell |
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| 4 | `engine_update_framebuffer` | Cell |
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| 5 | `engine_stop` | Cell |
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