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engine_pipeline
odweta edited this page 2026-10-11 11:16:08 +02:00

See the step's respective pages for more info on each one.

# Step Description
1 engine_init The initialization of the engine. Internal global variables like game_state and internal_state are created and populated.
2 engine_start Cell
3 engine_poll_events Cell
4 engine_update_framebuffer Cell
5 engine_stop Cell