Files
odwetalibc/include/vector.h
T
2023-12-25 01:34:00 +01:00

55 lines
1.3 KiB
C

#ifndef VECTOR_H
#define VECTOR_H
#include <odweta/util.h>
typedef struct {
dataType_e type;
size_t size;
size_t capacity;
size_t elementSize;
void* data;
} vector_t;
vector_t*
vectorInit(dataType_e dataType); // size gets determined by the dataType and the capacity starts at 1 and x1.5 every time the vector gets filled up
void
vectorReset(vector_t* v); // sets the vector to its original state
void*
vectorPop(vector_t* v); // remove one value from the end of the vector and return it
void
vectorPush(vector_t* v, void* element); // push one value at the end of the vector
void
vectorCleanup(vector_t* v); // freeing pointers
void
vectorPrint(vector_t* v); // shows the vector
void
vectorPrintAsString(vector_t* v); // show the vector as a string if the v->type is CHAR
void
vectorInsertAt(vector_t* v, int index, void* element); // inserts an element 'element' at index 'index'
void
vectorSetAt(vector_t* v, int index, void* element); // set an element's value at a given index
char*
vectorToString(vector_t* v); // convert the vector into a regular string
void*
vectorGetAt(vector_t* v, int index); // get an element at the given index
void
vectorRemoveAt(vector_t* v, int index);
void _printVectorRecursive(vector_t* v, int depth);
#endif