add: alpha for st & new layouts for dwm
This commit is contained in:
+89
-64
@@ -14,21 +14,43 @@ static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_main[] = "#735e97";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeSel] = { col_gray4, col_main, col_main },
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeSel] = { col_gray4, col_main, col_main },
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};
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typedef struct {
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const char *name;
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const void *cmd;
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} Sp;
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const char *spcmd0[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
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const char *spcmd1[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "lf", NULL };
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const char *spcmd2[] = {"keepassxc", NULL };
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const char *spcmd3[] = {"st", "-n", "spnmtui", "-g", "140x30", "-e", "nmtui", NULL };
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const char *spcmd4[] = {"st", "-n", "spmusic", "-g", "140x30", "-e", "ncmpcpp", NULL };
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static Sp scratchpads[] = {
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/* name cmd */
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{"spterm", spcmd0},
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{"spranger", spcmd1},
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{"spkeepassxc", spcmd2},
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{"spnmtui", spcmd3},
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{"spmusic", spcmd4},
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};
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating monitor */
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{ "Firefox", NULL, NULL, 1 << 1, 0, -1 },
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating monitor */
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{ NULL, "spterm", NULL, SPTAG(0), 1, -1 },
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{ NULL, "spfm", NULL, SPTAG(1), 1, -1 },
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{ NULL, "keepassxc", NULL, SPTAG(2), 1, -1 },
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{ NULL, "spnmtui", NULL, SPTAG(3), 1, -1 },
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{ NULL, "spmusic", NULL, SPTAG(4), 1, -1 },
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};
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/* layout(s) */
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@@ -39,79 +61,82 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win
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static const int refreshrate = 120; /* refresh rate (per second) for client move/resize */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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};
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/* key definitions */
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#define MODKEY Mod4Mask /* Mod4 = Hyper key */
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_main, "-sf", col_gray4, NULL };
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static const char *dmenucmd[] = { "dmenu_run", "-np", "-l", "10", "-g", "2", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_main, "-sf", col_gray4, NULL };
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static const char *termcmd[] = { "st", NULL };
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static const char *djcmd[] = { "dj.sh", NULL };
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static const Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_d, spawn, {.v = dmenucmd } },
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{ MODKEY, XK_Return, spawn, {.v = termcmd } },
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// { MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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// { MODKEY, XK_i, incnmaster, {.i = +1 } },
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// { MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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// { MODKEY, XK_Return, zoom, {0} },
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// { MODKEY, XK_Tab, view, {0} },
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{ MODKEY, XK_q, killclient, {0} },
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// { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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// { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[2]} },
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// { MODKEY, XK_space, setlayout, {0} },
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{ MODKEY, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY|ShiftMask, XK_e, quit, {0} },
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/* modifier key function argument */
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// essential apps
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{ MODKEY, XK_d, spawn, {.v = dmenucmd } },
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{ MODKEY, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY, XK_m, spawn, {.v = djcmd } },
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// window management
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY, XK_q, killclient, {0} },
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{ MODKEY, XK_space, togglefloating, {0} },
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// focus change (tags and monitors)
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//{ MODKEY, XK_0, view, {.ui = ~0 } },
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//{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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// scratchpads
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{ MODKEY|ShiftMask, XK_Return, togglescratch, {.ui = 0 } }, // ephemeral term
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{ MODKEY|ShiftMask, XK_f, togglescratch, {.ui = 1 } }, // file manager
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{ MODKEY, XK_p, togglescratch, {.ui = 2 } }, // keepass
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{ MODKEY, XK_n, togglescratch, {.ui = 3 } }, // nmtui
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{ MODKEY|ShiftMask, XK_m, togglescratch, {.ui = 4 } }, // music
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// tag movement
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY|ShiftMask, XK_e, quit, {0} },
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};
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/* button definitions */
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/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static const Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button1, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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};
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